One of the ideas I was soliciting was the idea of making sperm with particles. I don’t know much about particles, but I will try to make a prototype for study.
*There may be some ideas that you can’t actually make due to time and ability, but we hope you will submit them because it will stimulate your brain.
First of all, I made my own from the particle material texture.
I use substance designer, but I have one question here. “What? How do I make the shape transparent?”
The background is black, so it doesn’t work well as it is.
The simple answer was to make the shape itself an alpha channel.
The rest is setting up particles in Unity.
This time, instead of animating a texture, I created a collection of small particles to make it look like it’s there.
However, the particles don’t collide with each other and don’t affect each other, so I wondered if it would be unreasonable to reproduce a viscous liquid. It should be recreated with a texture animation.
And here’s the one I imported the finished product.
A pink hematuria has formed.
“Desired shader compiler platform 4 is not available in shader blob”
error message. Apparently there is a problem with the settings.
Add Windows to the Graphics API settings from Edit -> Project Settings -> Player in Unity. Also, the color space is made linear.
I feel like I’ve written about it on Discord in the past, but Discord is too annoying to look at past posts. I hope they can do something about it.
It’s done!
It is set to hit collisions, but there is a bug that it also hits UI objects. Also, there are not always collisions that look as good as in the video.
Studio items. I’m adding it to the particle item column.
For koikatsu!
[stinger722]illusion_koikatsu_samenitem.zipmod
For AI Syoujyo
[stinger722]illusion_aishoujo_samenitem.zipmod
UnityPackage
seishi_test.unitypackage